Set project button!

Nice little tool which looks for you ‘scenes’ folder and sets the project to that location:

Updated save tool!

I’ve updated the savetool to keep a master version of the file! I’m now refefing to it as an Up Save tool.

Breaking Skinclusters?

Skin Clusters break sometimes. Or you just want to copy skinning from one character to another.

Usually when I have a skin cluster playing up I rebind a duplicate of the mesh to the joints and copy the skin weights from the original mesh.
To do this:
1. Duplicate mesh
2. bind duplicated mesh to the same joints as the original
3. copy skin weights over from old mesh with Skin > Edit Smooth Skin > Copy Skin Weights

Gives you a fresh skin cluster but with the skinning you’d setup already.

Useful tutorials

During my internet explorations I’ve discovered Zeth Willie.
He does Maya Tutorials and posts them on Vimeo. He explains himself and Maya very clearly, which is great for beginners and advanced users alike.

His introduction to Python is something all Maya users should watch :)

Have a look:

Zeroing out. Or in.

Today I wrote a little tool that simply groups whatever you have selected, for the purposes of cleaning up transforms. Also works with multiple objects selected and groups them all under a group in the same worldspace as the first selected object.
Grab the code here and place it on your shelf.