{"id":207,"date":"2014-09-03T10:08:00","date_gmt":"2014-09-03T00:08:00","guid":{"rendered":"http:\/\/alrichardson.com\/?p=207"},"modified":"2014-09-03T10:08:36","modified_gmt":"2014-09-03T00:08:36","slug":"set-project-button","status":"publish","type":"post","link":"https:\/\/alrichardson.com\/?p=207","title":{"rendered":"Set project button!"},"content":{"rendered":"<p>Nice little tool which looks for you &#8216;scenes&#8217; folder and sets the project to that location: <\/p>\n<pre class=\"lang:python decode:true \" >\r\n\r\nimport maya.cmds as cmds\r\nimport maya.mel as mel\r\nimport maya.OpenMaya as om\r\n \r\ndef setProj():\r\n    # find directory\r\n    currentDir = cmds.file( query = True, location = True )\r\n    # dicect directory and set project\r\n    try:\r\n        projectDir,garbage = currentDir.split( 'scenes' )\r\n    except:\r\n        return om.MGlobal.displayError( 'You need to have you file in a project folder structurte first' )\r\n    mel.eval( 'setProject ' + '\"' + projectDir + '\"' )\r\n    om.MGlobal.displayInfo( 'current project set to : ' + projectDir )\r\n    del projectDir\r\n    del garbage\r\nsetProj()<\/pre>\n","protected":false},"excerpt":{"rendered":"<p>Nice little tool which looks for you &#8216;scenes&#8217; folder and sets the project to that location: import maya.cmds as cmds import maya.mel as mel import maya.OpenMaya as om def setProj(): # find directory currentDir = cmds.file( query = True, location = True ) # dicect directory and set project try: projectDir,garbage = currentDir.split( &#8216;scenes&#8217; ) [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3,5,7],"tags":[],"class_list":["post-207","post","type-post","status-publish","format-standard","hentry","category-maya","category-python","category-tools"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"Nice little tool which looks for you &#039;scenes&#039; folder and sets the project to that location: import maya.cmds as cmds import maya.mel as mel import maya.OpenMaya as om def setProj(): # find directory currentDir = cmds.file( query = True, location = True ) # dicect directory and set project try: projectDir,garbage = currentDir.split( &#039;scenes&#039; )\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Alastair\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/alrichardson.com\/?p=207\" \/>\n\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.0.1\" \/>\n\t\t<meta property=\"og:locale\" content=\"en_US\" \/>\n\t\t<meta property=\"og:site_name\" content=\"Alastair R | Technical Artist \/ Technical Animator \/ Problem Solver \/ Workflow Builder\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"Set project button! 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