{"id":240,"date":"2016-12-22T13:59:38","date_gmt":"2016-12-22T03:59:38","guid":{"rendered":"http:\/\/alrichardson.com\/?p=240"},"modified":"2017-02-08T15:29:10","modified_gmt":"2017-02-08T05:29:10","slug":"need-for-speed","status":"publish","type":"post","link":"https:\/\/alrichardson.com\/?p=240","title":{"rendered":"Need for Speed!"},"content":{"rendered":"<p>After two years with EA &#8211; Firemonkeys, my team and myself are happy to launch Need For Speed: No Limits VR<\/p>\n<p>During this project I was responsible for the character rigging, animation, animation planning and artist team tools!<\/p>\n<p>The trailer is attached below but the 360 degree video works best on your phone. :) <\/p>\n<p><iframe loading=\"lazy\" width=\"854\" height=\"480\" src=\"https:\/\/www.youtube.com\/embed\/mya7GJC5J9o\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>After two years with EA &#8211; Firemonkeys, my team and myself are happy to launch Need For Speed: No Limits VR During this project I was responsible for the character rigging, animation, animation planning and artist team tools! 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