{"id":275,"date":"2019-01-24T20:42:40","date_gmt":"2019-01-24T10:42:40","guid":{"rendered":"http:\/\/alrichardson.com\/?p=275"},"modified":"2019-01-24T20:42:41","modified_gmt":"2019-01-24T10:42:41","slug":"death-stranding","status":"publish","type":"post","link":"https:\/\/alrichardson.com\/?p=275","title":{"rendered":"Death Stranding"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"> <br>I&#8217;ve always had an interest in works by Hideo Kojima and recently I&#8217;ve become a bit obsessed with Death Stranding.<br>Having watched the trailers a number of times I was captivated by the little robot which sits atop this characters shoulder.<br>Initially captivated by its movement and just wanting to rig and animate it I set about blocking out the forms with cubes, then I thought, I&#8217;ve come this far, so why not actually model it up. 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