Occasionally an animator will be working away in their scene, when a new rig is published. Usually this isn’t an issue and the animator will reload the rig and have it available in their scene. But every now and then, someone doesn’t have their coffee in the morning and instead will load in the new […]
My most recent demo reel is of my work at PlaySide Studios where I have been rigging characters and looking after artist tools and pipeline. In this demo reel I am showing the final rendered mesh of the asset, the skeleton of the asset, to demonstrate the capabilities of the rig and its efficiencies. Then […]
I did some digging around in my Vimeo page today and I’ve found some old gems! Here is a Auto rigger demo from a T-Rex rig I built back in 2013.