I’ve always had an interest in works by Hideo Kojima and recently I’ve become a bit obsessed with Death Stranding.
Having watched the trailers a number of times I was captivated by the little robot which sits atop this characters shoulder.
Initially captivated by its movement and just wanting to rig and animate it I set about blocking out the forms with cubes, then I thought, I’ve come this far, so why not actually model it up. So that is what I’m doing.
I’m currently UVing this mesh and once that is done I will texture, rig an animate it.